The Success Behind Prestige. As you move down through Daemonheim, you encounter deeper levels of the dungeon which are more ambitious, and provide more experience point benefits as a result. The natural trend of RuneScape gold gamers is to constantly do the deepest level they had unlocked, even copying it over and over until a new floor has been available.
After all, that is how many skills are trained: once you reach higher levels, you participate in activities that provide more XP to your own time. The exceptions to this are abilities where lower-level actions tend to be quicker in terms of XP each time, like those that"power level" utilizing low level items such as willow trees or iron ore.
Dungeoneering is made, however, so that you do get more XP the deeper into the dungeon you go. Jagex determined they did not want players to just play these same large XP levels over and over again. The prestige process is particularly designed to encourage players not to replicate floors, by means of a reward for higher level players that redo earlier floors, while imposing a severe experience benefit penalty when you do the exact same dungeon floor repeatedly.
A More Descriptive Name for Prestige. I believe one of the reasons folks find prestige so perplexing is that the name, while colorful, doesn't describe very well what the number means. A more sensible, if more sterile, title for this attribute would be"sequential unrepeated flooring". Because that's what stature is: it signifies the amount of different dungeon flooring you've finished without repeating any of them. Keep this simple fact in mind and it'll help you to understand the remainder of this page.
The foundation XP is influenced by various factors, including the number of buy RS gold monsters your team killed and the number of rooms were explored. But the main determinant of foundation XP is just two amounts: the floor number and your prestige amount.